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	<title>Resident Evil: Welcome To Racoon City Archives - Sci-Fi Tips</title>
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		<title>Resident Evil: Welcome To Racoon City: Win the videogame-based horror on Blu-ray</title>
		<link>https://scifitips.com/2022/02/07/resident-evil-welcome-to-racoon-city-win-the-videogame-based-horror-on-blu-ray/</link>
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		<pubDate>Mon, 07 Feb 2022 20:52:56 +0000</pubDate>
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		<category><![CDATA[Resident Evil: Welcome To Racoon City]]></category>
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					<description><![CDATA[<p>Based on the popular video games, Resident Evil: Welcome To Racoon City&#xA0;takes the franchise back to its horror roots and it&#x2019;s now available on 4K, Blu-ray and DVD! Not only that but to celebrate, we have a mega FIVE copies to give away on Blu-ray! &#60;span data-mce-type=&#8221;bookmark&#8221; style=&#8221;display: inline-block; width: 0px; overflow: hidden; line-height: 0;&#8221;</p>
<p>The post <a href="https://scifitips.com/2022/02/07/resident-evil-welcome-to-racoon-city-win-the-videogame-based-horror-on-blu-ray/">Resident Evil: Welcome To Racoon City: Win the videogame-based horror on Blu-ray</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div></div>
<p>Based on the popular video games, <em><strong>Resident Evil: Welcome To Racoon City&#xA0;</strong></em>takes the franchise back to its horror roots and it&#x2019;s now available on 4K, Blu-ray and DVD! Not only that but to celebrate, we have a mega FIVE copies to give away on Blu-ray!</p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/IMLvppF-VPA" width="375" height="315" frameborder="0" allowfullscreen="allowfullscreen">&lt;span data-mce-type=&#8221;bookmark&#8221; style=&#8221;display: inline-block; width: 0px; overflow: hidden; line-height: 0;&#8221; class=&#8221;mce_SELRES_start&#8221;&gt;&amp;#xFEFF;&lt;/span&gt;</iframe></p>
<p>Written and directed by Johannes Roberts, <em><strong>Resident Evil: Welcome To Racoon City </strong></em>sees the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City, now a dying Midwestern town. The company has left the city to move to pastures new and left Racoon City a wasteland&#x2026;with great evil brewing below the surface.</p>
<p>When that evil is unleashed, a group of survivors must work together to uncover the truth behind Umbrella and make it through the night&#x2026;</p>
<p>&#x201C;This is definitely an out-and-out horror,&#x201D; Roberts told us when we spoke to him recently. &#x201C;On one side it&#x2019;s absolutely in love with the games, particularly the reboot of the second game, but also the very first game. That really spoke to me. I went out and out for the horror. It&#x2019;s pretty gory. I&#x2019;m amazed how gory we were allowed to go with it. We pushed it!&#x201D;</p>
<p>Want to find out just how gory <em><strong>Resident Evil: Welcome To Racoon City</strong></em> is? Answer the simple question below to be in with a chance of winning the movie on Blu-ray&#x2026;</p>
<p>This competition closes on 21 February so get those answers in now!</p>
<p><em><strong>Resident Evil: Welcome To Racoon City: rent the Home Premiere now! Download &amp; Keep 31 January, and on Digital, on 4K, Blu-ray and DVD on 7 February. Order yours <a href="https://amzn.to/3rvn8u7" target="_blank" rel="noopener noreferrer">here</a> and r</strong></em><em><strong>ead the full interview with writer and director Johannes Roberts <a href="https://www.scifinow.co.uk/cinema/director-johannes-roberts-on-resident-evil-welcome-to-racoon-city-im-amazed-how-gory-we-were-allowed-to-go-with-it/" target="_blank" rel="noopener noreferrer">here</a>.</strong></em></p>
<p>The post <a href="https://scifitips.com/2022/02/07/resident-evil-welcome-to-racoon-city-win-the-videogame-based-horror-on-blu-ray/">Resident Evil: Welcome To Racoon City: Win the videogame-based horror on Blu-ray</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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		<title>Resident Evil: Welcome To Racoon City: Bad pharma</title>
		<link>https://scifitips.com/2021/12/03/resident-evil-welcome-to-racoon-city-bad-pharma/</link>
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		<pubDate>Fri, 03 Dec 2021 18:17:43 +0000</pubDate>
				<category><![CDATA[Cinema]]></category>
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		<category><![CDATA[Resident Evil: Welcome To Racoon City]]></category>
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					<description><![CDATA[<p>&#x201C;My dad said: &#x2018;You&#x2019;ll never get paid to play video games. There&#x2019;s no way, what are you doing wasting your time?&#x2019; Well, haha dad!&#x2019;&#x201D; Haha indeed! We&#x2019;re discussing the latest addition to the Resident Evil franchise, Resident Evil: Welcome To Racoon City, with its stars Avan Jogia (whose dad never believed he&#x2019;d get paid to</p>
<p>The post <a href="https://scifitips.com/2021/12/03/resident-evil-welcome-to-racoon-city-bad-pharma/">Resident Evil: Welcome To Racoon City: Bad pharma</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>&#x201C;My dad said: &#x2018;You&#x2019;ll never get paid to play video games. There&#x2019;s no way, what are you doing wasting your time?&#x2019; Well, haha dad!&#x2019;&#x201D;</p>
<p>Haha indeed! We&#x2019;re discussing the latest addition to the <em><strong>Resident Evil</strong></em> franchise, <em><strong>Resident Evil: Welcome To Racoon City</strong></em>, with its stars Avan Jogia (whose dad never believed he&#x2019;d get paid to play games), Tom Hopper and Robbie Amell. It&#x2019;s needless to say this group didn&#x2019;t mind the prep work for their latest movie so much: &#x201C;It was the best homework we&#x2019;ve ever been given for a movie: just &#x2018;go and play the game&#x2019;,&#x201D; Hopper laughs.</p>
<p>Luckily when trying to defeat the big bad, playing the games is no new experience for some of the cast: &#xAD;&#xAD;&#x201C;I grew up on the games,&#x201D; Amell tells us. &#x201C;I had played pretty much all of them and then I replayed <strong><em>Resident Evil</em></strong> One and <strong><em>Resident Evil</em> </strong>Two Remastered before we started shooting, just for fun to rip through &#x2018;em.&#x201D;</p>
<p>It&#x2019;s also fitting, then, that their movie, <em><strong>Welcome To Racoon City</strong></em>, follows the plot line of <em><strong>Resident Evil</strong></em> One and Two games. &#x201C;It was really unbelievable to see the detail in the sets and some of the Easter Eggs throughout the movie,&#x201D; Amell says. &#x201C;It&#x2019;s really impressive.&#x201D;</p>
<figure id="attachment_122047" aria-describedby="caption-attachment-122047" class="wp-caption alignleft"><img fetchpriority="high" decoding="async" class="wp-image-122047 size-medium" src="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day35_ResidentEvil_7419-300x200.png" alt="" width="300" height="200" srcset="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day35_ResidentEvil_7419-300x200.png 300w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day35_ResidentEvil_7419-616x411.png 616w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day35_ResidentEvil_7419.png 750w" sizes="(max-width: 300px) 100vw, 300px"><figcaption id="caption-attachment-122047" class="wp-caption-text">Robbie Amell (pictured above) had fun revisiting the <em><strong>Resident Evil</strong> </em>games before embarking on the movie.</figcaption></figure>
<p>The movie is set in the &#xAD;&#xAD;&#xAD;once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City, which is now a dying Midwestern town. Umbrella has now moved on to a bigger and better premises, leaving the city a wasteland and its residents desperate and jobless. Not only that but the company has left something underneath the surface of the city. Something evil that&#x2019;s about to get out. The only ones with a chance to escape are the fine (and not so fine) members of the Racoon City Police Department.</p>
<p>With the movie being inspired from the first two <em><strong>Resident Evil</strong></em> games, expect harrowing adventures in the grand R.P.D building, on the streets of Racoon City itself and in The Spencer Mansion. &#x201C;It&#x2019;s an adaptation of one and two,&#x201D; Amell nods. &#x201C;Johannes [Roberts, the director] asked for blueprints from Capcom for the Spencer Mansion and for the police station. The production designer nailed it, it&#x2019;s unbelievable.</p>
<p>&#x201C;What I think is so great about it is it&#x2019;s the movie that fans of the games have been waiting for. I think they&#x2019;re going to lose their minds. But if you haven&#x2019;t played the games, it&#x2019;s a great introduction to the franchise because it&#x2019;s an origin story were you get to meet these characters. You can tell Johannes is so passionate about the games because he really knew what he was doing.&#x201D;</p>
<figure id="attachment_122050" aria-describedby="caption-attachment-122050" class="wp-caption alignleft"><img decoding="async" class="wp-image-122050 size-medium" src="https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-67_03-11-18-17-300x200.png" alt="Expect to be transported to the Spence Mansion in Redsident Evil: Welcome To Racoon City" width="300" height="200" srcset="https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-67_03-11-18-17-300x200.png 300w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-67_03-11-18-17-616x411.png 616w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-67_03-11-18-17.png 750w" sizes="(max-width: 300px) 100vw, 300px"><figcaption id="caption-attachment-122050" class="wp-caption-text">Expect to be transported to the Spence Mansion in <em><strong>Resident Evil: Welcome To Racoon City.</strong></em></figcaption></figure>
<p>Adapting straight from the (let&#x2019;s be frank, bloody scary games) means that this latest addition to the franchise fits firmly in the horror category: &#x201C;It fits smack bang where it should really, which is a horror, with elements of humour and I think real nostalgia as well,&#x201D; Hopper explains. &#x201C;There&#x2019;s a brilliant Nineties nostalgia to the game in there but it&#x2019;s definitely in the horror realm. But it&#x2019;s a horror for gaming fans. It&#x2019;s a horror for the fans of the game.&#x201D;</p>
<p>That means you can expect plenty of dark corners, jump scares and unimaginable creatures jumping out at you: &#x201C;It&#x2019;s very specific to the way the horror was done in the game,&#x201D; Hopper tells us. &#x201C;I feel like it&#x2019;s very immersive. I think compared to the other movies where it was a standard horror, with zombies coming at you from here, there and everywhere, is that feeling you get when you first play the game. You start thinking: &#x2018;Should I look around this corner? Should I open that door?&#x2019;</p>
<p>&#x201C;That&#x2019;s what this does. I feel like it has this immersive theatrical element to it where you are one of the guys in there with them. I don&#x2019;t think any of the movies has done that.&#x201D;</p>
<p>&#x201C;This is a horror movie,&#x201D; Amell agrees. &#x201C;It&#x2019;s a Nineties horror movie. I think the Nineties adds some charm to it. The music&#x2019;s fantastic. It even adds a little bit of humour, which I think makes the horror moments hit harder.</p>
<p>&#x201C;Johannes was like &#x2018;this is a horror movie&#x2019; and it makes sense. The games are horror games. But the action still hits hard. It&#x2019;s exciting, the movie&#x2019;s fast paced. It&#x2019;s awesome. The scares are similar to the video game, some of them are slow creeps, and some of them are jump outs. Johannes knew exactly what he wanted to take from the game, and I think he delivers on the tone very well.&#x201D;</p>
<p>Coming from a background set firmly in horror, Johannes was certainly a fitting person to steer the <em><strong>Resident Evil</strong></em> ship back to its horror roots: &#x201C;Johannes has such a horror background,&#x201D; Jogia tells us. &#x201C;That&#x2019;s where he comes from. So I think his sensibility is that and he takes every opportunity to continue that sensibility and make this a horror film.&#x201D;</p>
<p>&#x201C;I love the <em><strong>Resident Evil</strong></em> games,&#x201D; Johannes Roberts tells us. &#x201C;This is definitely out and out horror. It&#x2019;s pretty gory. I&#x2019;m amazed how gory we were allowed to go with it. We pushed it. The previous franchise was very much not gory, or horror orientated, so I was amazed how far we could push that!&#x201D;</p>
<figure id="attachment_122049" aria-describedby="caption-attachment-122049" class="wp-caption alignleft"><img loading="lazy" decoding="async" class="wp-image-122049 size-medium" src="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day40_ResidentEvil_9458_r-300x200.png" alt="" width="300" height="200" srcset="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day40_ResidentEvil_9458_r-300x200.png 300w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day40_ResidentEvil_9458_r-616x411.png 616w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day40_ResidentEvil_9458_r.png 750w" sizes="auto, (max-width: 300px) 100vw, 300px"><figcaption id="caption-attachment-122049" class="wp-caption-text"><em><strong>Resident Evil: Welcome To Racoon City</strong></em> has gone back to its horror roots.</figcaption></figure>
<p><em><strong>Welcome To Racoon City</strong> </em>is the seventh movie in the franchise, adapting the first two games which were released way back in 1996. So we think it&#x2019;s pretty fair <em><strong>Resident Evil</strong></em> is definitely a franchise audiences can&#x2019;t get enough of, and one that has a serious legacy&#x2026; &#x201C;<em><strong>Resident Evil</strong></em> One and Resident Evil Two were so huge and such smash hits and part of pop culture that the name recognition alone just brings people in,&#x201D; Amell says of why we keep going back to Umbrella for more. &#x201C;I think the movies were awesome. I think Milla Jovovich is a badass. My buddy, Shawn Roberts, played Wesker, he loved them. I&#x2019;ve seen every single one of them.</p>
<p>&#x201C;I think the nice thing about ours is that it is the first adaptation of the video games, which I think people have been waiting for. So that&#x2019;ll have us stand out a little bit, but I just think it&#x2019;s a beloved universe with beloved characters. People like to see them. I want people who grew up on the games to feel like we delivered on the movie that they wanted to see.&#x201D;</p>
<p>&#x201C;Yeah, I think once the credits roll the hope is that a fan or a newbie alike is like &#x2018;it&#x2019;s <em><strong>Resident Evil</strong> </em>man!&#x2019;&#x201D; Jogia agrees. &#x201C;That the people who loved it, continue to love it and the new fans get excited about playing the games because they are great games.&#x201D;</p>
<p>Indeed, audiences are very much the focus on the<em><strong> Welcome To Racoon City</strong> </em>&#x2013; namely, scaring the crap out of them: &#x201C;It&#x2019;s meant for people to come together in a dark room and jump and scream together,&#x201D; Roberts says. &#x201C;I really felt like you can never please all the fans of the game and you could never please all the fans of the franchise and then there are people that just want to come to movies. Somehow you have to combine all those people together to come to a movie and the thing to me that will bring them all together, that will make this find a home no matter what, is if it&#x2019;s a scary movie.</p>
<p>&#x201C;They&#x2019;ll come together and they&#x2019;ll jump and scream at it.&#x201D;</p>
<p><em><strong>Be prepared to jump and scream together as Resident Evil: Welcome To Racoon City crashes into cinemas on 3 December. Read our deep dive interview with Johannes Roberts <a href="https://www.scifinow.co.uk/cinema/director-johannes-roberts-on-resident-evil-welcome-to-racoon-city-im-amazed-how-gory-we-were-allowed-to-go-with-it/" target="_blank" rel="noopener noreferrer">here</a>.</strong></em></p>
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<p>The post <a href="https://scifitips.com/2021/12/03/resident-evil-welcome-to-racoon-city-bad-pharma/">Resident Evil: Welcome To Racoon City: Bad pharma</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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		<title>Director Johannes Roberts on Resident Evil: Welcome To Racoon City: ‘I’m amazed how gory we were allowed to go with it’.</title>
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		<pubDate>Fri, 03 Dec 2021 10:11:59 +0000</pubDate>
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					<description><![CDATA[<p>Written and directed by Johannes Roberts, Resident Evil: Welcome To Racoon City, sees the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City, now a dying Midwestern town. The company has left the city to move to pastures new and left Racoon City a wasteland&#x2026;with great evil brewing below the surface. When that evil is</p>
<p>The post <a href="https://scifitips.com/2021/12/03/director-johannes-roberts-on-resident-evil-welcome-to-racoon-city-im-amazed-how-gory-we-were-allowed-to-go-with-it/">Director Johannes Roberts on Resident Evil: Welcome To Racoon City: ‘I’m amazed how gory we were allowed to go with it’.</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Written and directed by Johannes Roberts, <em><strong>Resident Evil: Welcome To Racoon City</strong></em>, sees the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City, now a dying Midwestern town. The company has left the city to move to pastures new and left Racoon City a wasteland&#x2026;with great evil brewing below the surface.</p>
<p>When that evil is unleashed, a group of survivors must work together to uncover the truth behind Umbrella and make it through the night&#x2026;</p>
<p>We speak to Roberts about visiting Capcom, rebooting the <em><strong>Resident Evil</strong></em> franchise and why it was important for him for the latest movie installment of the franchise to revisit its horror roots&#x2026;</p>
<h2>How did everything start for you with<em> Resident Evil: Welcome To Racoon City</em>?</h2>
<p>I had just done <em><strong>47 Metres Down </strong></em>and then I got a call going &#x2018;do you want to go and see Constantin [Films &#x2013; production company]?&#x2019; I had been in the office many times because I knew Jeremy Bolt who had produced the previous franchise but I&#x2019;d actually never actually met with Constantin. As I was waiting in the office I got a message from my agent going &#x2018;oh I think this about <em><strong>Resident Evil</strong></em>&#x2018; and we met and we started chatting and we just got on. They&#x2019;re a German company, I&#x2019;m half German and we had the same weird kind of sense of humour.</p>
<p>They knew they wanted to reboot the series [but] they didn&#x2019;t really know what to do. They loved <em><strong>47&#xA0;</strong></em> and they loved the way it was an &#x2018;audience movie&#x2019;. It was a movie meant for an audience to come together in a dark room and jump and scream. They felt that maybe the franchise had moved away from that. That the previous franchise had become very international rather than American and was missing that kind of communal horror experience. Then I remember just getting a call one night going: &#x2018;let&#x2019;s go!&#x2019;.</p>
<h2>How does <em>Welcome To Racoon City</em> differ from the other movies in the <em>Resident Evil</em> franchise?</h2>
<p>It couldn&#x2019;t be more different to the previous franchise. We just hit on the idea of doing the first and second game. Just go back to what the fans have been asking for over and over. That really catapulted things along, mixed with the fact that literally as we decided to do that, Capcom released the reboot of the second game. Which is just the most amazing experience. The game is just fucking incredible. I remember playing it and just calling the guys and going: &#x2018;This! This is what we have to do.&#x2019; It&#x2019;s amazing, the atmosphere, the tone, the look, everything about it. That became the cornerstone of the movie and we really used that as the way forward.</p>
<h2>Are you a fan of the <em>Resident Evil</em> games?</h2>
<p>I love the <em><strong>Resident Evil</strong> </em>games. The seventh game had been really fucking terrifying, but [the reboot of the second game] was just was so cinematic. The atmosphere in the game. The constant rain-drenched visuals and little pools of light as Claire comes into town to the gas station. Just everything about it. The production design was so incredible.</p>
<p>Then the way the horror is presented, it&#x2019;s all lit with a flashlight, that very heavy front light, everything dark and flickering, and then you get the zombies come out at you and I was just like, &#x2018;this is just phenomenal!&#x2019;</p>
<p>It really just spoke to me as a horror director.&#xA0; The characters were great, and I really tried to include that in the movie. You know, the trucker eating his burger in the opening of the game, I really just wanted all that in there. It was just like a movie in itself. So it was such a great template to launch from.</p>
<figure id="attachment_122037" aria-describedby="caption-attachment-122037" class="wp-caption alignleft"><img loading="lazy" decoding="async" class="size-medium wp-image-122037" src="https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-79_01-10-29-15-300x200.png" alt="" width="300" height="200" srcset="https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-79_01-10-29-15-300x200.png 300w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-79_01-10-29-15-616x411.png 616w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-79_01-10-29-15-768x512.png 768w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/RERB_SONY_STILLS_RE-79_01-10-29-15.png 1200w" sizes="auto, (max-width: 300px) 100vw, 300px"><figcaption id="caption-attachment-122037" class="wp-caption-text">For Roberts, the opening scene from the game felt like a movie in itself&#x2026;</figcaption></figure>
<h2>What genre does <em>Resident Evil: Welcome To Racoon City</em> fall into?</h2>
<p>This is definitely an out-and-out horror. On one side it&#x2019;s absolutely in love with the games, particularly the reboot of the second game, but also the very first game. That really spoke to me. When I came across that game, I was a student and horror was in a really rubbish place in England at the time. It was the mid-Nineties, [John] Carpenter wasn&#x2019;t really finding his audience anymore, and the heroes that I&#x2019;d grown up with, [George A.] Romero, wasn&#x2019;t working. Wes Craven then rebooted horror with <em><strong>Scream</strong></em> and that just didn&#x2019;t speak to me at all. I was like &#x2018;this isn&#x2019;t my horror, this is like winking at horror and saying it&#x2019;s not really scary.&#x2019; It didn&#x2019;t connect with me. Then this game came out that was just so totally in love with the things that I was in love with. All the Romero movies and dark creepy, scary gory horror.</p>
<p>So the movie has the love of that built into it. Then when you watch it, it is <em><strong>Assault on Precinct 13</strong></em>. It is so in love with John Carpenter. It has all that kind of atmosphere to it and it also has a Seventies retro vibe, like with <em><strong>The Exorcist, The Shining &#x2013;</strong></em> that&#x2019;s all in there, in the movie.</p>
<p>Although it has that Carpenter humour and is actually very funny at times, there&#x2019;s never a moment when it&#x2019;s winking at the audience. Within this world, it&#x2019;s very real. It&#x2019;s very Stephen King in many ways, like the little town is very Stephen King, and it has that kind of horror vibe.</p>
<p>I went out and out for the horror. It&#x2019;s pretty gory. I&#x2019;m amazed how gory we were allowed to go with it. We pushed it. Particularly that Constantin is a German company and they&#x2019;re not particularly gore-focused, and the previous franchise was very much not gory, or horror-orientated, so I was amazed how far we could push that.</p>
<p>It&#x2019;s meant for people to come together in a dark room and jump and scream together. I really felt like you can never please all the fans of the game and you could never please all the fans of the franchise and then there are people that just want to come to movies. Somehow you have to combine all those people together to come to a movie. The thing to me that will bring them all together, that will make this find a home no matter what, is if people can jump and scream at it. If it&#x2019;s a scary movie, then whatever their opinions on what characters should be shown or how the characters should be shown, they&#x2019;ll come together and they&#x2019;ll jump and scream at it.</p>
<h2>What is it about horror that appeals to audiences? Why are we so keen to scare ourselves?</h2>
<p>I don&#x2019;t know. There&#x2019;s a very obvious fairground ride experience with horror which is great and I love that vibe. My best experience with one of my own movies is watching <em><strong>47 Metres Down</strong></em> and when the flare sequence with the three sharks came in, the whole cinema got up and screamed together. It&#x2019;s such a ridiculous shot, the sharks are just sitting there waiting with their mouths open. But everybody just wanted it. They were willing for me to make them jump and I succeeded and they loved it. They wanted to jump and scream, they were shouting at the screen: &#x2018;Come on Mandy, you can do it! you can swim!&#x2019;. I&#x2019;d never experienced anything like that.</p>
<p>So there&#x2019;s definitely that side of things, just in a fun way. Like a fairground ride. It&#x2019;s adrenaline and it&#x2019;s pushing and pulling you</p>
<p>Then I think there&#x2019;s something else which is much trickier. It&#x2019;s something that I crave and it&#x2019;s very rare to find: genuine terror. I don&#x2019;t know quite why we crave something to feel so uncomfortable and to feel so unsettled. That really is a very tricky thing. In its very elementary stages, it&#x2019;s the basic fear of &#x2018;don&#x2019;t go down to the basement, it&#x2019;s gonna be scary&#x2019;. But to imbue something with that feeling of dread all the way through is really&#x2026; I say my little prayer to the gods of cinema every time I go to a horror movie that maybe I&#x2019;ll feel it this time, and it&#x2019;s very rare.</p>
<p>You get the occasional <em><strong>Hereditary</strong></em> or I remember when <em><strong>The Ring</strong> </em>first changed horror cinema 20 years ago. You get those few moments and it&#x2019;s very rare to get that but I do love it.</p>
<p>With <em><strong>Resident Evil</strong></em> I really did try to build this slow creeping tension of the town that just feels weird and wrong in that kind of Stephen King vibe way. But I find horror so fascinating as a genre because I don&#x2019;t know quite why I&#x2019;m so appealed to it, but I do love it. It does so many different things for me.</p>
<figure id="attachment_122038" aria-describedby="caption-attachment-122038" class="wp-caption alignleft"><img loading="lazy" decoding="async" class="size-medium wp-image-122038" src="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day31_ResidentEvil_5676_r-300x200.png" alt="" width="300" height="200" srcset="https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day31_ResidentEvil_5676_r-300x200.png 300w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day31_ResidentEvil_5676_r-616x411.png 616w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day31_ResidentEvil_5676_r-768x512.png 768w, https://www.scifinow.co.uk/wp-content/uploads/2021/12/Day31_ResidentEvil_5676_r.png 1200w" sizes="auto, (max-width: 300px) 100vw, 300px"><figcaption id="caption-attachment-122038" class="wp-caption-text">&#x201C;There&#x2019;s a very obvious fairground ride experience with horror which is great and I love that vibe&#x201D;</figcaption></figure>
<h2><em>Welcome To Racoon City</em> is the seventh film in the franchise, based on games that are still being made after 25 years &#x2013; what do you think it is about <em>Resident Evil</em> that keeps us coming back for more?</h2>
<p>It&#x2019;s really weird, isn&#x2019;t it? There are so many fascinating things about it. You have the initial games and they made horror cool. In a time when that kind of horror was not cool. Then you had the movies that the fans of the games never maybe 100% embraced because they were very much their own thing. But were hugely successful and super fun and kept the brand name alive. They actually made it its own thing, a new whole new different shiny sci-fi. Then the games almost started to emulate the movies towards the end with<em><strong> Resident Evil</strong> </em>five and six. Then you have this turning back away from that to the scary with <em><strong>Resident Evil</strong></em> seven and finding a whole new world of fans of that and the VR world. Then obviously we&#x2019;ve got the TV show coming out and we have the movie coming out.</p>
<p>I don&#x2019;t know why that particular brand is so successful. The one thing that really struck me working with Capcom is that it never occurred to me what a computer game company is like. I just assumed they were a bit like the Umbrella Corporation [haha]. I don&#x2019;t know anything about making games or how they worked. I just assumed it was this faceless organisation that makes computer games and there are hundreds of people chained to desks creating games. Then I met the main guy there and he&#x2019;s a geek, he&#x2019;s a nerd &#x2013; he&#x2019;s a wonderfully passionate nerd about horror.</p>
<p>When we were in the process, he was very cautious about the little details and very passionate about his own creation of brand &#x2013; then when he watched the movie, and his exuberance and excitement for my knowledge of horror, was so fascinating to me. He could see that I loved horror and he could see I love the game and that really excited him. That made him like giggly excited because he could see the difficulties that I had were equally the same difficulties he had in balancing the difference between horror and gore with suspense. Not making it too gory and balancing everything to make a very accessible product.</p>
<p>I think maybe that&#x2019;s what it is; the guys who do the games are real passionate geeks and I think their love of it has infected other people. It is a weird thing. <em><strong>Resident Evil</strong></em> is there and it ploughs on&#x2026;</p>
<p><em><strong>Resident Evil: Welcome To Racoon City will be released exclusively at UK cinemas on 3 December.&#xA0;</strong></em></p>
<p>The post <a href="https://scifitips.com/2021/12/03/director-johannes-roberts-on-resident-evil-welcome-to-racoon-city-im-amazed-how-gory-we-were-allowed-to-go-with-it/">Director Johannes Roberts on Resident Evil: Welcome To Racoon City: ‘I’m amazed how gory we were allowed to go with it’.</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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		<title>Resident Evil: Welcome To Racoon City First Look</title>
		<link>https://scifitips.com/2021/10/08/resident-evil-welcome-to-racoon-city-first-look/</link>
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		<pubDate>Fri, 08 Oct 2021 23:40:16 +0000</pubDate>
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		<category><![CDATA[Resident Evil: Welcome To Racoon City]]></category>
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					<description><![CDATA[<p>&#x201C;Every story has a beginning. Discover the origin of evil.&#x201D; Yes we&#x2019;re heading back to the doomed Racoon City for more monsters, mayhem, and killer dogs. Check out the trailer here&#x2026; &#60;span data-mce-type=&#8221;bookmark&#8221; style=&#8221;display: inline-block; width: 0px; overflow: hidden; line-height: 0;&#8221; class=&#8221;mce_SELRES_start&#8221;&#62;&#38;#xFEFF;&#60;/span&#62; In Resident Evil: Welcome To Racoon City, once the booming home of pharmaceutical</p>
<p>The post <a href="https://scifitips.com/2021/10/08/resident-evil-welcome-to-racoon-city-first-look/">Resident Evil: Welcome To Racoon City First Look</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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<p>&#x201C;Every story has a beginning. Discover the origin of evil.&#x201D; Yes we&#x2019;re heading back to the doomed Racoon City for more monsters, mayhem, and killer dogs.</p>
<p>Check out the trailer here&#x2026;</p>
<p><iframe loading="lazy" title="YouTube video player" src="https://www.youtube.com/embed/IMLvppF-VPA" width="375" height="315" frameborder="0" allowfullscreen="allowfullscreen">&lt;span data-mce-type=&#8221;bookmark&#8221; style=&#8221;display: inline-block; width: 0px; overflow: hidden; line-height: 0;&#8221; class=&#8221;mce_SELRES_start&#8221;&gt;&amp;#xFEFF;&lt;/span&gt;</iframe></p>
<div>In <em><strong>Resident Evil: Welcome To Racoon City</strong></em>, once the booming home of pharmaceutical giant Umbrella Corporation, Raccoon City is now a dying Midwestern town. The company&#x2019;s exodus left the city a wasteland&#x2026;with great evil brewing below the surface. When that evil is unleashed, a group of survivors must work together to uncover the truth behind Umbrella and make it through the night.</div>
<div>Written and directed by Johannes Roberts, the movie stars Kaya Scodelario (<em><strong>The Maze Runner</strong></em>), Hannah John-Kamen (<em><strong>Ant-Man and the Wasp</strong></em>), Robbie Amell (<strong><em>Upload</em></strong>), <a href="https://www.scifinow.co.uk/interviews/the-umbrella-academy-season-two-interview-with-tom-hopper/" target="_blank" rel="noopener noreferrer">Tom Hopper</a> (<em><strong>The Umbrella Academy</strong></em>), Avan Jogia (<em><strong>Zombieland: Double Tap</strong></em>), Donal Logue (<em><strong>Gotham</strong></em>) and Neal McDonough (<em><strong>The Flash</strong></em>).</div>
<div><em><strong>Resident Evil: Welcome To Racoon City will be released exclusively at UK cinemas on 3 December. Check out more trailers on <a href="https://www.youtube.com/channel/UCzZiC_sZdNZsdP4Rskmoudg" target="_blank" rel="noopener noreferrer">our YouTube channel</a>.</strong></em></div>
<p>The post <a href="https://scifitips.com/2021/10/08/resident-evil-welcome-to-racoon-city-first-look/">Resident Evil: Welcome To Racoon City First Look</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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