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		<title>The iMe series: Interview with Jem Tugwell</title>
		<link>https://scifitips.com/2020/11/06/the-ime-series-interview-with-jem-tugwell/</link>
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		<pubDate>Fri, 06 Nov 2020 11:16:34 +0000</pubDate>
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					<description><![CDATA[<p>Following the story of DI Clive Lussac, Jem Tugwell&#x2019;s iMe series (consisting of Proximity, No Signal and a third edition &#x2013; coming soon!), is a dystopian detective series full controlling technology, murder, corruption and more. In the near future, Britons are now implanted with the iMe chip &#x2013; a piece of implanted technology that has</p>
<p>The post <a href="https://scifitips.com/2020/11/06/the-ime-series-interview-with-jem-tugwell/">The iMe series: Interview with Jem Tugwell</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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<p>Following the story of DI Clive Lussac, Jem Tugwell&#x2019;s iMe series (consisting of <a href="https://www.scifinow.co.uk/books/proximity-review-privacy-policy-police-work/" target="_blank" rel="noopener noreferrer"><em><strong>Proximity</strong></em></a>, <em><strong><a href="https://www.scifinow.co.uk/reviews/no-signal-review-game-over-man-game-over/" target="_blank" rel="noopener noreferrer">No Signal</a></strong></em> and a third edition &#x2013; coming soon!), is a dystopian detective series full controlling technology, murder, corruption and more.</p>
<p>In the near future, Britons are now implanted with the iMe chip &#x2013; a piece of implanted technology that has revolutionised day-to-day living. It can pay for your shopping, it can keep you connected, it can monitor your health (and what you eat)&#x2026; and it can trace your every movement&#x2026;</p>
<p>We spoke to Jem Tugwell about technology telling us what to do, government control and what we can expect in the next novel in the iMe series&#x2026;</p>
<h2>Where/when did you first get the idea for the iMe series?</h2>
<p>The iMe idea started with a road sign. On a road near me with a 60mph speed limit, there is a sign the tells you to &#x2018;slow down&#x2019; when you approach a corner. Any car can safely get around the corner at 40mph, but the sign lights up at any speed above 18mph. &#x2018;Nanny state,&#x2019; I thought.</p>
<p>Then I heard announcements on escalators to &#x2018;hold on&#x2019; and saw an advert for the National Health Service that said &#x2018;one risk, is a risk too many&#x2019;. It seemed like the health and safety directives were getting more and more intrusive and covering more and more aspects of our lives.</p>
<p>When I got a coffee machine, I found out that it nags incessantly: &#x2018;fill the beans&#x2019;, &#x2019;empty this&#x2019;, &#x2018;clean that&#x2019;.</p>
<p>I am fascinated by how technology is accepted into our lives with little apparent thought for the consequences of how the data may be used. Even something as simple as a video doorbell is streaming images back to servers housed who knows where and accessible by the companies who provide the hardware and their staff.</p>
<p>So the idea of iMe came from the unholy four-way marriage of being nagged by a domestic appliance, an intrusive nanny state, the growing trend of health monitoring applications and the casual acceptance of tech in general.</p>
<h2>If any, what were your inspirations when writing the novels?</h2>
<p>I&#x2019;ve always wanted to write thrillers since that&#x2019;s what I like to read. I need an outlet for my imagination and writing has the appeal that you can do it almost anywhere. I&#x2019;m naturally an introvert, so writing gives me the excuse to spend lots of time locked away in my own thoughts while still calling it work!</p>
<h2>Where did the idea of the iMe implant itself come from?</h2>
<p>The idea of the iMe implant came from looking at RFID technology, smartphones, health trackers etc and thinking &#x2018;why would you want different tech from lots of different suppliers?&#x2019; If you had an RFID chip for each shop, bank and website you use, then your arm would soon be full. To me, it made more sense to have one implant that did everything. It made more sense to have iMe and let it &#x2018;enable a better you&#x2019;.</p>
<h2>What came first for you, the technology aspect or the detective aspect of the story?</h2>
<p>With <em><strong>Proximity</strong></em> and <em><strong>No Signal</strong></em>, the technology and the world of iMe definitely came first. Once I had thought through how the world would work it was clear that the world would shape the types of stories possible. I liked the idea that with 100% surveillance, crime would be diminished and then what would that do to the police force? So DI Clive Lussac was born &#x2013; the man who helped introduce iMe to policing and inadvertently ruined his dream job. Once I had a main protagonist, I needed a crime for him to solve. And then another&#x2026;</p>
<h2>There&#x2019;s a stylistic change between <em>Proximity</em> and <em>No Signal</em> &#x2013; in <em>Proximity</em>, each chapter is from a different first-person POV, while for <em>No Signal</em> you use third-person, but still switching between POV. What was the reason behind this?</h2>
<p>It was really to choose the best approach for each story.</p>
<p>The subplot of <em><strong>Proximity</strong></em> is to show the personal impact on Clive, from the older generation who grew up before iMe, his partner, DC Zoe Jordan, whose whole adult life has had iMe, and the <em>Thief,</em> who is trying to be outside the system. The best way to explore the differing thoughts and opinions of the three characters was to be &#x2018;in their heads&#x2019; so first-person made the most sense.</p>
<p>With <em><strong>No Signal</strong></em>, there are more characters and much more going on outside of Clive and Zoe. The breadth of the story meant that it needed multiple POVs but I think that making them all first person would have been too confusing.</p>
<p>Also, the focus of <em><strong>No Signal</strong></em> is more on the world of iMe and how this type of technology could shape and change our behaviour and society and less on the personal impact on three individuals. The story being more distant from the protagonists also made it feel like third-person was the right choice.</p>
<h2>The concept of the game in <em>No Signal</em> is very prescient, with Brexit looming how influential was real-world politics when writing the novel?</h2>
<p>Although an isolated UK might seem Brexit-related, it wasn&#x2019;t really an influence. The political trend of government interfering more and more in the details of our daily lives had significantly more influence on my designing iMe. We all live in a political world even if we try and ignore party politics. Diversity, equality, crime, climate change, etc. are around us all the time, so it&#x2019;s natural for them to appear in the minds of the characters in fiction. Having two characters argue about a political topic is a great way to add some tension and drama into a story while also building characterisation and moving the story along.</p>
<h2>What was the most difficult part / biggest hurdle in conceiving and designing the iMe system and how it impacts day to day life?</h2>
<p>Firstly to get it plausible and relatable. I could have set the books further in the future and come up with a more extreme or advanced technology, but part of what I wanted to books to get across was how easily and soon we could be living in an iMe style world. I wanted the world to feel like an alternate now and readers to think &#x2018;that could be my life&#x2019;. This meant that the technology needed to &#x2018;exaggerate&#x2019; current tech, maybe a few generations on. To me, it seems completely logical that a future version of today&#x2019;s fitness trackers could be embedded, especially when you see the advances in things like Bluetooth enabled diabetes monitors that measure blood sugar levels.</p>
<p>The other issue with any world-building is consistency. Readers are brilliant at spotting holes in an imagined world and picking at the edges of the author&#x2019;s thinking. Once I had the idea of iMe, I needed to think through the impact of politics, health, policing, crime and behaviour, etc. I have pages and pages of world-building looking at the rules of the world and how the different aspects interact. Most haven&#x2019;t made it directly into the pages of each novel, but the groundwork is all there. This is also the reason why <em><strong>Proximity</strong></em> and <em><strong>No Signal</strong></em> have a different focus. <em><strong>Proximity</strong></em> looks more at the detail of the technology and its immediate impact on people and crime, while <em><strong>No Signal</strong></em> has more space to look at health care and immigration.</p>
<h2>Would you want to get iMe installed in you?</h2>
<p>If I look solely at the benefits, then yes. Who wouldn&#x2019;t want no crime, better health and the end of identity theft? In the real world, the question really becomes: who runs the system? A corporation will have access to every tiny thing about you and would look for ways to turn that data into money. A government, irrespective of the political wing, will look at it as a way to control and tax. Either way, there would be no concept of personal privacy and both corporate and governments would have their own agenda and priorities. I&#x2019;m not sure I&#x2019;d trust them to act in my best interests, so I would have to say no to an iMe.</p>
<h2><em>No Signal</em> was a self-contained story, while <em>Proximity</em> expanded the world. What were the challenges in doing this?</h2>
<p>The biggest challenge was not knowing the order a reader might read the books and this impacted on both the world and the story in <em><strong>No Signal</strong></em>.</p>
<p>As <em><strong>Proximity</strong></em> was the first book in the series, there were no real constraints on the story. The world of iMe was new to everyone, so I knew that I had to weave the world-building into the story to make it real. When I wrote <em><strong>No Signal</strong></em> I had no idea whether the reader had come to this book first or whether they already knew about iMe from reading <em><strong>Proximity</strong></em>. This made the world-building in <em><strong>No Signal</strong></em> much harder. If I explained everything, then someone who had read <em><strong>Proximity</strong></em> might find it repetitive. If I assumed the reader had read <em><strong>Proximity</strong></em> and knew the world, then I risked confusing a reader who hadn&#x2019;t. I had to try and satisfy both readers! I hope I did.</p>
<p>The plotting problem for me with someone reading <em><strong>No Signal</strong></em> first, was one of spoilers. The crime element of <em><strong>Proximity&#x2019;s</strong></em> storyline relies on multiple characters coming under suspicion. If the reader hasn&#x2019;t read <em><strong>No Signal</strong></em>, then they know as much as the detectives and have to guess who they think the killer is. But if the reader knows a particular character is walking around free in <em><strong>No Signal</strong></em>, then they know that person is innocent when reading <em><strong>Proximity</strong></em> and it destroys the tension and intrigue.</p>
<p>How did I get around it? Any character from <em><strong>Proximity</strong></em> who were suspects, couldn&#x2019;t feature in <em><strong>No Signal</strong></em>.</p>
<h2>What can we expect from the next book in the iMe series?</h2>
<p>The next iMe book, will see DI Clive Lussac face more challenges &#x2013; with his battle against iMe, his health and chocolate craving. I want to look at the extremes of life under iMe and the differing styles of control mechanisms it brings. But fear not, it will all be wrapped in a fast-paced thriller with plenty of action&#x2026;</p>
<p>The post <a href="https://scifitips.com/2020/11/06/the-ime-series-interview-with-jem-tugwell/">The iMe series: Interview with Jem Tugwell</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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		<title>Competition bundle: Win signed copies of Proximity and No Signal</title>
		<link>https://scifitips.com/2020/09/02/competition-bundle-win-signed-copies-of-proximity-and-no-signal/</link>
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		<pubDate>Wed, 02 Sep 2020 08:23:28 +0000</pubDate>
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					<description><![CDATA[<p>Jem Tugwell&#x2019;s Proximity and No Signal are gripping Black Mirror-esque crime-thrillers. They are set in the UK in our eerily near future where everyone has an embedded iMe chip. Proximity crimes, such as murders and muggings, are now non-existent and the police force has been downsized. The Government knows exactly where you are and where</p>
<p>The post <a href="https://scifitips.com/2020/09/02/competition-bundle-win-signed-copies-of-proximity-and-no-signal/">Competition bundle: Win signed copies of Proximity and No Signal</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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<p><a href="https://www.scifinow.co.uk/books/the-blending-of-sci-fi-and-reality-by-jem-tugwell/" target="_blank" rel="noopener noreferrer">Jem Tugwell&#x2019;s</a> <em><strong><a href="https://www.amazon.co.uk/Proximity-police-always-know-where/dp/1916022308" target="_blank" rel="noopener noreferrer">Proximity</a></strong></em> and <em><strong><a href="https://www.amazon.co.uk/NO-SIGNAL-TOO-LATE-iMe/dp/1916022332" target="_blank" rel="noopener noreferrer">No Signal</a> </strong></em>are gripping <em><strong>Black Mirror</strong></em>-esque crime-thrillers. They are set in the UK in our eerily near future where everyone has an embedded iMe chip. Proximity crimes, such as murders and muggings, are now non-existent and the police force has been downsized. The Government knows exactly where you are and where you have been. They control the food you eat, the risks you take and tell you when to exercise. It&#x2019;s all for the greater good &#x2013; it enables a better you.</p>
<p><em><strong><a href="https://www.amazon.co.uk/Proximity-police-always-know-where/dp/1916022308" target="_blank" rel="noopener noreferrer">Proximity</a></strong></em> opens 10 years after iMe&#x2019;s compulsory introduction. DI Clive Lussac has just been given the young and enthusiastic DC Zoe Jordon as his new &#x2018;partner&#x2019; when the Thief steals their first victim. Clive and Zoe struggle to accept this &#x2013; it&#x2019;s impossible for someone to be missing. Then another victim is stolen. With modern policing broken, Clive and Zoe have to use old policing methods to solve the case.</p>
<p><em><strong><a href="https://www.amazon.co.uk/NO-SIGNAL-TOO-LATE-iMe/dp/1916022332" target="_blank" rel="noopener noreferrer">No Signal</a> </strong></em>is set a year on after <em><strong>Proximity</strong></em> and visitors/tourists to the UK have to wear an iTourist bracelet while they are in the country. It tracks their location and gives all the convenience of the iMe while blocking access to the health care system.</p>
<p>Such a controlled island is a completely illogical place to stage the ultimate AR game called &#x2018;Forbidden Island&#x2019;. But ten gamers are chosen &#x2013; they are reckless, driven and strong. They are tested. The Ten become Four. When the Four disappear, DI Clive Lussac and his partners DC Ava Miller and DS Zoe Jordan can&#x2019;t believe what the Four have sacrificed just to hide from the police.</p>
<p>Now they strive to answer the real questions.</p>
<p>Why does the ultimate Augmented Reality game finish in four different places? And what is the real motive behind the game?</p>
<p>Of course, this is all sci-fi. It could never happen&#x2026; but Elon Musk&#x2019;s Neuralink implant could soon be in <em>you</em>. Now there&#x2019;s a scary thought!</p>
<p>What&#x2019;s <em>not&#xA0;</em>a scary thought is winning your very own <strong>signed&#xA0;</strong>copies of both <a href="https://www.scifinow.co.uk/books/proximity-review-privacy-policy-police-work/" target="_blank" rel="noopener noreferrer"><em><strong>Proximity</strong></em></a> and <a href="https://www.scifinow.co.uk/reviews/no-signal-review-game-over-man-game-over/" target="_blank" rel="noopener noreferrer"><em><strong>No Signal</strong></em></a> with our competition bundle! Simply answer the question below to be in with a chance to win a signed copy of <strong>both</strong> books (please note this competition is for UK residents only).</p>
<p><em><strong>Jem Tugwell&#x2019;s Proximity and No Signal is out now from Serpentine Books. Can&#x2019;t wait to see if you&#x2019;ve won? <a href="https://www.amazon.co.uk/gp/bookseries/B084BXTMMR/ref=st_afs_B089NY3G8V" target="_blank" rel="noopener noreferrer">Buy your copy now</a>!</strong></em></p>
<p>The post <a href="https://scifitips.com/2020/09/02/competition-bundle-win-signed-copies-of-proximity-and-no-signal/">Competition bundle: Win signed copies of Proximity and No Signal</a> appeared first on <a href="https://scifitips.com">Sci-Fi Tips</a>.</p>
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